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Augmented, Virtual Reality Are OEM-Ready

OEMs explore practical ways to design, commission, operate and maintain their equipment using altered reality.

Tetra Pak
Tetra Pak

When a new technology disrupts long-standing, traditional practices, it can be challenging to incorporate new techniques into old work routines. Augmented (AR) and virtual reality (VR) technologies have been buzz words in the industry for a couple of years now, but the benefits the technology brings have been highlighted more than the actual steps and processes to implement it. This has machine builders wondering if the technology is practical for their business. Other industries like automotive and aerospace have successfully implemented the technology and have used it for years to streamline manufacturing and assist with maintenance and assembly… so why can’t the packaging and processing industries do the same? 

When OEM magazine reported on altered reality more than two years ago, the technology was in its infancy and may not have been OEM-ready. But with more practical use cases from packaging and processing machine builders, it appears that augmented and virtual reality have finally arrived. 

Before machine builders can dive into the technology to unlock its benefits, it’s critical to understand the difference between augmented and virtual reality. 

While both versions of altered reality use some of the same technology and provide an enhanced virtual experience, the capabilities, equipment and software needs vastly differ.

Virtual reality is an artificial, computer-generated simulation of a real-life environment. Virtual headsets provide a firsthand experience of a simulated reality, to the exclusion of the actual surroundings. The technology needed to simulate virtual reality is a headset, such as the Oculus Rift or the HTC Vive, which retails anywhere from $120 to $800. The environment itself can be created through a coding language known as virtual reality modeling language (VRML), which can also be found in the AutoCAD files that OEMs already use to create 3D models of their equipment.

Since operators cannot see the real world around them when they are using a virtual reality headset, the opportunities virtual reality brings to manufacturing and service are limited. But it still offers a unique approach to trade show marketing, machine demonstrations and employee training.

Augmented reality, on the other hand, layers computer generated enhancements, like digital images and graphics, over an existing reality. This allows users and operators to interact with the world around them while in an augmented reality state. Augmented reality uses headsets, too, but unlike virtual reality headsets, they allow operators to see through the headset into the real-world. This technology may prove to be ideal for remote maintenance, employee training, and machine assembly. Augmented reality headsets like Google Glass or Microsoft HoloLens retail anywhere from $199 to $4,500.

How AR and VR will impact your business

As technology adoption soars, different use cases have surfaced from OEMs using altered reality to make a difference in their operations and how they handle customer relationships. 

One of the areas that stands to be revolutionized by AR is field service and remote maintenance. Augmented reality headsets like Google Glass and Microsoft HoloLens allow OEMs to successfully and quickly fix their equipment from a remote location by being able to look into the equipment in real time without having a service tech or employee fly out to the customer site. Offering remote maintenance services eliminates the cost and time it takes to send out a technician to a customer plant, while also expediting the time it takes to get a machine back up and running. 

Tetra Pak, a Swiss food packaging and processing equipment manufacturer, has deployed about 140 Microsoft HoloLens headsets in the field that its customers use for remote support. 

The OEM prioritizes the customers that have advanced, outcome-based contracts where speed of delivery and outcome is critical to deploy its remote maintenance service. 

“What we have seen is the speed in which we are able to resolve issues can be much faster and so that’s one of the key benefits for our customers,” says Seth Teply, Tetra Pak’s vice president of services for the U.S. and Canada.

Machine operators can dial into the remote support network, and a Tetra Pak specialist will see what the person in the field sees through cameras embedded in the Microsoft HoloLens headset. They can also quickly drag and drop any documents into the view of the headset that the operator may need to fix the equipment. The Tetra Pak specialist can also validate the results of the work remotely, which has proven to be successful for the OEM, according to Sasha Ilyukhin vice president of Industry 4.0 solutions and customer success, who is leading Tetra Pak’s Industry 4.0 efforts. 

Ilyukhin says implementing augmented reality a couple of years ago sparked interest in the company in finding other ways to use the technology to bring additional value. The company has also been using the technology for line visualization in a customer facility, which has won Tetra Pak major points with its customers.

“When we go to the customer site and we are installing a new line, we want to visualize with the customer how the line will look,” Ilyukhin says. “With the augmented reality device, we are able to walk around the space and move the equipment pieces around and perfect the layout before the physical layout is done. It’s been very well appreciated among our customers because layouts are tricky and not everything can be foreseen before the physical installation is done.” 

H.B. Fuller, a St. Paul-Minn.-based case and carton and container labeling adhesive manufacturer, began using altered reality internally because the company’s IT senior project manager Jason Sagstetter convinced them the technology would be a game changer for its business. 

“I’ve actually worn Google Glass more than anyone in the world,” Sagstetter says. “I’ve worn it every day from sunrise to sunset for the past five years since Google launched its explorer program. This technology has the potential to revolutionize the way companies do business.” 

H.B. Fuller is currently testing its Remote Expert Program, which uses the Enterprise Edition of Google Glass to do remote assistance. Being able to offer remote assistance is critical in the industries H.B. Fuller sells equipment into because the environments are hostile to electronics and humans. 

Bausch+Ströbel, a German pharmaceutical equipment manufacturer, started using virtual reality in 2013 for digital engineering and product development. It has since applied it to many aspects of its business including virtual mock-up studies, design reviews, safety studies, ergonomic studies, failure mode effects analysis, machine redesign assessments, computer-aided engineering and more.

“When we introduced the VR system, our customers and our staff were quite curious,” says Florian Naser, who works in the systems product creation of applications at Bausch+Ströbel. “At the beginning, it was strange for everybody to work with a machine mock-up that they could not touch because it was a very different sensory experience. Still, the spatial view and fine details of the machine model were convincing, and it wasn’t long before curiosity transformed into continued support of the technology. We’ve been working with VR for a few years now and there are benefits for our customers and us.”

And as any PACK EXPO attendee could tell you, virtual and augmented reality headsets are the latest exhibitor accessory at trade shows, but they are also making an appearance on the OEM’s plant floor. Before cutting metal and assembling a machine, virtual

and augmented reality have made it possible to design the equipment and watch it run. When it comes to designing equipment, there is no scope for fast changes or small tweaks, according to Ajay Rana, business developer for Siemens Industry. But augmented and virtual reality provide more flexibility

to format the digital twin of the machine quickly, while also allowing OEMs to present the equipment to the customer before investing any money into materials.